Aa2 How To Install Mods
Jul 28, 2014 This feature is not available right now. Please try again later.
Meant to be a successor to using Wizzard for AA2, AA2Install manipulates data files directly rather than using AA2Decrypt to edit files, meaning a faster and not so greedy (disk space) mod installer. Uses Wizzard-ready mods so you don't have to worry about a thing. Auto-detects the location of both AA2 folders, but if it has issues finding them then list them manually in the preferences.
How to use: • Place Wizzard-ready mods that you would like to install in the /mods directory. • Press the 'refresh' button (if you have modified the /mods directory while the program is open) • Check the boxes next to the mods that you would like to be currently installed. • Press the synchronize button. NOTE: If there are conflicting files, it will refuse to install!
It will indicate which mods are conflicting with a yellow background. If you would like to bypass this there is an option in the preferences. Why should I use this instead of Wizzard?
Mainly for performance. In a benchmark I did for installing HEXACC, it installed it under 20 minutes compared to at least an hour for Wizzard. It is also more efficient processing and storage wise. It only requires as much temporary space as the mods you are installing and installs all of them at once, instead of sequentially. The code to manipulate the game files is all native, so it can display the progress so you can tell if it has frozen/crashed or not. Project Source & Download: Project: Downloads: Migration from Wizzard If you would like to migrate mods from Wizzard to AA2Install, I have created an inbuilt tool to automate the process.
Instructions: • Close Wizzard if you have them open • Paste/browse to the directory location of wizzard (where the illusion_wizzard.exe is in) • Click migrate NEW: AA2Pack The direct successor to AA2Decrypt, this implementation not only has a pretty interface, it has support for compression of.pp files and can process multiple at a time. Credits: created by Alamar and enimaroah (for the file manipulation code). Full changelog. Hey, nice work on this! I'm all for a faster alternative to the Illusion Wizzard I did have an issue when using it, however.
I installed the HEXA Hairpack 2.5 RE mod, but some files were not put in the correct place. What I mean by that is, the jgel02*HEXA files in the AA2_PLAY folder of the mod archive were actually put into the AA2 Edit directory along with the AA2_MAKE files. This was easily rectified by cutting and pasting the files, but it took me a while to work out why my characters were bald in-game The folder mishap didn't happen when I installed the HEXA Clothing Collection, though, so I've no idea what the cause is. My AA2 Play and AA2 Edit directories are on separate drives, if it helps. Maybe it will be solved in the release, but I'll report some things just in case. 1) There is no option to install the next version of the mod, if the previous was installed, without uninstalling it first. Meaning you can not overwrite version v1 with v2, without uninstallation which is time consuming.
It just says: FAILED: The highlighted mods have conflicting files. 2) There is no option to sort mods but name(at least) 3) I personally think that highlighting with marking the whole text area(Wizzard style) is better and more informative than just recolored font. I hadn't considered that, that would be an easy one to implement. I can add dates and installation status to the list for more sorting options but I don't feel that's enough to add. What other sorting options would you like?There is not much of a point in many sorting options in AA2 modding, since every mod that required a wizzard is already standardized for use of filters.
The goddess sekhmet robert masters pdf download free. In Wizzard there were filter options by parts inside the square brackets. So the only thing AA2installer needs, in my opinion, is autosorting, by name. I do not know how much of a difficulty it is to implement filter feature or is it even a demand for it, so I won't ask for it. I also like informative GUI, so maybe adding words to buttons is better than just raw buttons.
I've tried that before, but I've been constantly running into issues where it only decides to highlight half of the text area that color, but I can look into it more if you want it like that. Would you prefer the current color system or just a single solid color to indicate if it's installed or not?There are a lot of color options in your tool which is thoughtful, but confusing. I think the only thing about mods an average person is concerned about is whether it is installed or not. Other coloring options require knowledge in backup mechanism behind mod injecting, which many do not have. However a red color marking (instead of Dark Blue) would be good for mods that are not installed/interrupted in the installation process. I think that it would be good if in the Prefrences tab it would somehow be indicated that it successfully hooked the default paths from the registry. Right now it is impossible to understand if you need to customize data and edit folders or it was already set from the registry.