Armies Of Exigo Maps Download
It is a remake of the StarCraft: BroodWar map 'Python' for Armies of Exigo. Extracted file to your Documents Armies Of Exigo Save Scenario Download folder. This is as a normal warcraft map but yust with armies of exigo. And i realy tell you i didnt stole this map realy:) il. Downloads: 36. Uploaded: Feb 14, 2012.
#302 Hey, I'm getting the strangest bug on the 3rd Fallen mission. The mission starts off, I have nothing but some harvesters, two summoners, and the Domina lady. I start building a base. Get attacked by two dwarfs, need to micro my harvesters to not take any casualties. Alright, not too hard.
Less than a minute later, three big earth elementals attack. I can hold them off, but I lose some units in the process. But sometimes I can make it past this stage. About another minute later, an unstoppable horde of dwarfs attack. Hundreds of them. Saman e bakhshish pdf download. No joke, probably several hundred.
They pour into my base like zerglings and since I'm less than 5 minutes into the mission, I have jack shit to defend. This is clearly a bug, and is not supposed to happen, as there is NO WAY to possibly defend my base against that many baddies.
I tried to take screenshots, but I can't seem to manage it, T_T; Has anyone had a similar issue with that level? Or does anyone have a saved game file for the next mission that I could use to continue? I'm having a lot of fun with the campaign, but there's obviously a broken trigger or something that I just cannot get around! We've got a simple task ahead of us.
Sound familiar yet? We have some nice new units to play with though, so killing becomes more fun.
Nightmares are really cool, indeed. They have a Frost Shield spell which can be set to autocast and raises the armor of whatever it was cast on. Domina, herself, is a Matriarch, and they have the ability to raise skeletons from dead things (like a Necromancer). You should've realized by now that the Fallen depend greatly upon ranged units. In fact, their only non-ranged unit is the Hive Stinger! This can be a pain in the ass in large battles, however, as units tend to get stuck behind each other, away from the action.
So watch out for that. The Dwarves start attacking almost immediately. Your Harvesters are pretty tough, so you can use them to attack until you get a Hive.
Set Domina's Necromancy spell to autocast (just right-click the spell button) so that she raises skeletons for now. They last a fairly long time and are pretty powerful for dusty old bones. There are two entrances to your base, northeast and southeast.
Northeast gets the most of the attacks, but they will come from the southeast at times, too. Build a few Lightning Spires for defense, and have some extra Spitters or Nightmares for backup. Following the southeast exit, head east and you'll come upon a Crypt. Garrison a Summoner inside of it and you can purchase Ghosts for 125 Gold and 75 Gems. Further east, all the way in the southeast corner is a pile of gems (like chests) so pick them up for 4,000 Gems. Just north of the free gems is a gold field.
East of that is a hallway with the first of the Dwarf Treasures (500 Gold), so grab it. Then head west past the gold field and take the first path north to find the second Dwarf Treasure (500 Gold again). Head east back to the gold field and this time go north until you get to a crossroads.
Take the east path to get to the Dwarven Treasury. Make sure you grab all the hunks of gold to complete the objective, then go back to the crossroads. Go all the way north (ignoring the path west for now) and you'll find some more gems (3000 total), grab them, then go back to the main crossroads and take the west path. Destroy the Sanctuary and you'll have access to the gate area now. Once the Sanctuary is destroyed you'll see two magic barries drop. One is north of the crossroads while the other is north of your base.
You can sneak Hive Stingers in the entrance by your base, but first you have to have them fly over the water, then land. That's entirely optional though. Before you continue on, I'd recommend you build up a rather large strike force. You could get away with just a few troops before, but the final assault is going to be much harder. Lots of little Dwarfies protect their sacred gate, and they most definitely aren't giving up without a fight. I'd recommend at least two full groups of mixed Nightmares and Hive Spitters. You might want to bring an extra full group just in case.
Better safe than sorry. Plus, again, make sure Domina's Necromancy spell is set to autocast. Lots of little bone warriors add up after a while! When you're ready, head north from the crossroads and this time take the first path west you find (just south of where the gems were). Kill everything in here and bring Domina to the gate and it's.